skyrim se net script framework crash log

All rights reserved. Here is the log, in spoiler is the crash log. I ask that comments in the article are only for crash suggestions and known fixes(but this can also be said in the normal post section as well). All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. Fortunately NetScript creates a crash log for it. Fixed a bug where NiObject names could not be displayed in crash log properly. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Sign in If you do not find any, add these lines to the end of the ini. With that said, it does break on later versions, and isn't really fully supported on the versions it's working on. [19 May 2020 20:36:15.436] Checking file "BugFixesSSE.dll"... [19 May 2020 20:36:15.439] Plugin found and loaded. This folder is where Skyrim generates the logs. For more information, please see our [19 May 2020 20:36:15.454] Finished framework initialization. variable or function names) if they are known to the Address Library Database (same database used by Address Library for SKSE plugins). Reddit and its partners use cookies and similar technologies to provide you with a better experience. If you already have a [Papyrus] section, check to see if these terms are there and the values match. Copyright © 2023 Robin Scott. Scan this QR code to download the app now. If you see that you are missing something called Dragonborn.esm, Hearthfire.esm, or Dawnguard.esm, you might not have the required DLC installed. [19 May 2020 20:39:49.894] Unhandled native exception occurred at 0x7FF7E3D036C6 (SkyrimSE.exe+1036C6) on thread 30604! Fixed crash when trying to read null pointer string. Looking at this data is a crucial step in troubleshooting software issues. Pressing the three lines beside your game title automatically sorts your mods for you. [19 May 2020 20:36:10.685] Initializing framework version 9. I found another issue that might help others, but may simply be a quirk of Arch-based distros. This makes the Crash Logger logs look a little closer to .Net Script Framework crash logs by replacing numeric memory addresses in the log with symbols (e.g. Skyrim uses something called the Papyrus engine to describe and record log data. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. I believe the changes I outline above are the only necessary changes I needed to get .NET working . privacy statement. Install hundreds of mods with the click of a button. I don't know if it's worth creating a topic for it: Crash Log Tools for Mod Organizer (by Parapets). You have now enabled Papyrus Crash Logging for Skyrim. Framework for memory editing, native code hooking and writing DLL plugins in any .NET language. Fixed a crash when using NiNode.LookupNode and the found node was not inherited from NiNode. Most of the time, the issue fixes itself, and you revert to your old save. I'm a total newbie with .NET Script Framework's logs, so there's someone who can help me understand this log? Select Skyrim at the section shown above. This log reported that the DLL Loader was unable to initialize. variable or function names) if they are known to the Address Library Database (same database used by Address Library for SKSE plugins). Click on the “open INIs folder” button, as shown in the picture below. The Papyrus.0 file will always be the latest crash log. It can troubleshoot what mods are conflicting with each other or if there are mods with missing masters. The next part of your troubleshooting should be to take a look at these logs. Improved value detection in crash log slightly. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. After playing for 10 minutes, I eventually re-encountered the issue: Potentially found a fix for this. After installing dotnet48 through protontricks, I was able to confirm that IFPV worked in-game via correct behavior but also by seeing that binkw.log in the Skyrim directory contained the output: You can find the generated logs in the same folder you found your Skyrim.ini file in the above section. This tutorial is how to install Netscript Framework (CTD tool) for Skyrim SE.I will be explaining how to install Netscript from start to finish, and how to d. If you still get crashes, post your log file to an online forum like the Skyrim mods subreddit or the Mod Nexus. I haven't tested on newer versions of skyrimse or this installer. It's easy! [19 May 2020 20:36:15.434] Loading plugins. Page 1 of 14 - .NET Script Frameworks Common Crashes and Fixes: Online Version - posted in Articles: The Famous Crash on Save Bug ----- CTD occurs when saving your game Possible Relevant Objects: TESLevItem(FormId: xxxxxxxx, File: `Example.esp <- xxx.esp <- Skyrim.esm`) Callstack: mentions BGSSaveGameBuffer::unk_xxxxxx+xx somewhere *This could truly be a leveled list. The .net script framework can also help in diagnosing crashes. If nothing works, pray to Todd. There are thousands of mods out there, and everyone’s error messages will vary. Turns out I only had a couple of mods requiring dotnetframework anyways in the modlist. Unhandled native exception occurred at 0x7FF74019B923 (SkyrimSE.exe+D2B923) on thread 11248. By denotes a hidden folder in linux, and this may have caused some problems, but again not totally sure. When loading the mod .NET Script Framework, nothing is ever initialized and dependent mods will not load properly. Unfortunately I have found that getting things working with wine/proton is more of an art than a science. These files contain vital data about what happened in the moments of the crash. It's probably better to install using -q because wine still doesn't seem to play well with the msi installer(s). New comments cannot be posted and votes cannot be cast. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. It will open up the file in a much more manageable way. Skyrim SE isn't crashing while playing. Fixed bug where setting up a configuration file description with a manual newline had broken the file. The only Net Script plugin I have is Bug Fixes SSENetScriptFramework log: Unhandled native exception occurred at 0x7FF731ED36C6 (SkyrimSE.exe+1036C6) on thread 7872! Is this right? Crash logs are used by almost all programs these days to help figure out bugs and coding errors. potential issue either. :), My game randomly crashes outside of the areas around riften and helgan. Fixed crashing that happened always (except when I am testing). I'm still using the 1.5.97 runtime with .Net Script Framework, sorry. Glitches and crashes are frequent when playing Skyrim. and the plugins seem to load during gameplay fine. Some havok objects now show what nodes and game objects they are attached to in the crash log, this should help diagnose collision related problems. As I have to do a --force to install dotnet48 (and doesn't seem to make any difference anyways) as the regular install quits saying it's broken, I've essentially stopped troubleshooting this and reset the wineprefix. Fixed bug when converting value from a config file would cause an exception. Wiki Link. No SkyUI, no alternate start mods, XPMSE, nothing. The framework should no longer write crash log during exit of game (although it's still possible in some cases). How do you use a netscriptframework crashlog to determine what ... - Reddit Average Gaming Enjoyer. After installing dotnet48 and xact64 through protontricks, I was able to successfully load both .NET Script Framework and Immersive First Person View (IFPV). Archived post. "[sP+440] 0x1 (u8):[1][sP+448] 0x43D8 (u16):[17368][sP+450] 0x0 (NULL)[sP+458] 0x7FFCBD00CE51 (ntdll.dll+6CE51) (void*)[sP+460] 0x0 (NULL)[sP+468] 0x0 (NULL)[sP+470] 0x0 (NULL)[sP+478] 0x0 (NULL)[sP+480] 0x0 (NULL)[sP+488] 0x0 (NULL)[sP+490] 0x3C9D5F7400000000 (u64):[4367752165440094208][sP+498] 0x0 (NULL)[sP+4A0] 0x0 (NULL)[sP+4A8] 0x7FFCBA7AFD00 (KERNELBASE.dll+FFD00) (void*)[sP+4B0] 0xD15A4FE940 (void*)[sP+4B8] 0x7FFC86E7A274000 (u64):[576399654148063232][sP+4C0] 0x7FFC86E7A274 (u64):[140722571813492][sP+4C8] 0xD15A4FE940 (void*)[sP+4D0] 0x7FFCBD00CE30 (ntdll.dll+6CE30) (void*)[sP+4D8] 0x0 (NULL)[sP+4E0] 0x0 (NULL)[sP+4E8] 0x0 (NULL)[sP+4F0] 0x0 (NULL)[sP+4F8] 0x0 (NULL)[sP+500] 0x0 (NULL)[sP+508] 0x0 (NULL)[sP+510] 0x0 (NULL)[sP+518] 0x0 (NULL)[sP+520] 0x0 (NULL)[sP+528] 0x0 (NULL)[sP+530] 0x0 (NULL)[sP+538] 0x0 (NULL)[sP+540] 0x0 (NULL)[sP+548] 0x0 (NULL)[sP+550] 0x0 (NULL)[sP+558] 0x0 (NULL)[sP+560] 0x0 (NULL)[sP+568] 0x0 (NULL)[sP+570] 0x0 (NULL)[sP+578] 0x0 (NULL)[sP+580] 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0x0 (NULL)[sP+728] 0x0 (NULL)[sP+730] 0x0 (NULL)[sP+738] 0x0 (NULL)[sP+740] 0x0 (NULL)[sP+748] 0x0 (NULL)[sP+750] 0x0 (NULL)[sP+758] 0x0 (NULL)[sP+760] 0x0 (NULL)[sP+768] 0x0 (NULL)[sP+770] 0x0 (NULL)[sP+778] 0x0 (NULL)[sP+780] 0x0 (NULL)[sP+788] 0x0 (NULL)}Modules{SkyrimSE.exe: 0x7FF731DD0000ntdll.dll: 0x7FFCBCFA0000KERNEL32.DLL: 0x7FFCBB930000KERNELBASE.dll: 0x7FFCBA6B0000atcuf64.dll: 0x7FFC9B620000USER32.dll:0x7FFCBC0E0000win32u.dll:0x7FFCBA960000GDI32.dll: 0x7FFCBCE60000gdi32full.dll:0x7FFCBAB70000msvcp_win.dll:0x7FFCBAE60000ucrtbase.dll: 0x7FFCBA990000ADVAPI32.dll: 0x7FFCBCDB0000msvcrt.dll:0x7FFCBC3A0000sechost.dll: 0x7FFCBB9F0000RPCRT4.dll:0x7FFCBB0C0000SHELL32.dll: 0x7FFCBC580000cfgmgr32.dll: 0x7FFCBAFD0000shcore.dll:0x7FFCBC280000combase.dll: 0x7FFCBB5E0000bcryptPrimitives.dll: 0x7FFCBAA90000windows.storage.dll:0x7FFCB9F30000profapi.dll: 0x7FFCB9E90000powrprof.dll: 0x7FFCB9EC0000UMPDC.dll: 0x7FFCB9E60000shlwapi.dll: 0x7FFCBC440000kernel.appcore.dll: 0x7FFCB9E70000cryptsp.dll: 0x7FFCBAF00000ole32.dll: 0x7FFCBBA90000WS2_32.dll:0x7FFCBC330000SETUPAPI.dll: 0x7FFCBBBF0000bcrypt.dll:0x7FFCBB020000OLEAUT32.dll: 0x7FFCBB2C0000X3DAudio1_7.dll: 0x5FFD0000XINPUT1_3.dll:0x400000DINPUT8.dll: 0x7FFC86740000binkw64.dll: 0x180000000WINHTTP.dll: 0x7FFCB46E0000IPHLPAPI.DLL: 0x7FFCB93E0000steam_api64.dll: 0x5FF90000MSVCP140.dll: 0x7FFCAD290000WSOCK32.dll: 0x7FFCA7B20000VCRUNTIME140.dll:0x7FFCAE290000d3dx9_42.dll: 0x7FFCB1990000d3d11.dll: 0x1EAAE830000HID.DLL:0x7FFCB8A70000WINMM.dll: 0x7FFCB66B0000dxgi.dll: 0x7FFCB8B60000D3DCOMPILER_43.dll: 0x7FFC569D0000d3dx11_43.dll:0x7FFC866F0000WINMMBASE.dll:0x7FFCB6680000dxcore.dll:0x7FFCB8AD0000IMM32.DLL: 0x7FFCBB5B0000skse64_steam_loader.dll: 0x7FFC8A6B0000VERSION.dll: 0x7FFCB5DD0000inputhost.dll:0x7FFCA5EA0000CoreMessaging.dll: 0x7FFCB78D0000CoreUIComponents.dll: 0x7FFCA5B70000PROPSYS.dll: 0x7FFCB4A70000wintypes.dll: 0x7FFCB6150000ntmarta.dll: 0x7FFCB8EC0000usvfs_x64.dll:0x7FFC91E60000steamclient64.dll: 0x7FFC55770000CRYPT32.dll: 0x7FFCBAD10000MSASN1.dll:0x7FFCB9F10000imagehlp.dll: 0x7FFCBCF40000PSAPI.DLL: 0x7FFCBB920000tier0_s64.dll:0x7FFC82260000vstdlib_s64.dll: 0x7FFC821E0000MSWSOCK.dll: 0x7FFCB96D0000Secur32.dll: 0x7FFCB3390000SSPICLI.DLL: 0x7FFCB9D50000CRYPTBASE.DLL:0x7FFCB98A0000NetScriptFramework.Runtime.dll: 0x7FFC866B0000dbghelp.dll: 0x7FFCB4C20000mscoree.dll: 0x7FFCAE790000mscoreei.dll: 0x7FFC9B050000clr.dll:0x7FFC9A580000VCRUNTIME140_CLR0400.dll: 0x7FFCB13A0000ucrtbase_clr0400.dll: 0x7FFC9A4C0000mscorlib.ni.dll: 0x7FFC98EC0000clrjit.dll:0x7FFC98D70000wldp.dll: 0x7FFCB9930000WINTRUST.dll: 0x7FFCBAB10000amsi.dll: 0x7FFCAA5E0000USERENV.dll: 0x7FFCB9D80000System.ni.dll:0x7FFC805C0000System.Core.ni.dll: 0x1EAD16A0000urlmon.dll:0x7FFCB2AB0000iertutil.dll: 0x7FFCB2770000NetScriptFramework.SkyrimSE.dll:0x7FFC65830000EngineFixes.dll: 0x7FFC69C20000tbb.dll:0x7FFC6A060000tbbmalloc.dll:0x7FFC6C0E0000skse64_1_5_97.dll: 0x7FFC55630000activationmenufix.dll: 0x7FFC821B0000AHZmoreHUDInventory.dll: 0x7FFC7D3D0000AHZmoreHUDPlugin.dll: 0x1EAB8C80000BetterJumpingSE.dll:0x7FFC55530000DynDOLOD.DLL: 0x7FFC554D0000ENBHelperSE.dll: 0x7FFC55440000Fuz Ro D'oh.dll: 0x7FFC553D0000gamepadevents.dll: 0x7FFC81B80000gotobed.dll: 0x7FFC81640000hdtSMP64.dll: 0x7FFC54BD0000J42_ARR_plugin.dll: 0x7FFC6B080000JContainers64.dll: 0x7FFC54890000rsaenh.dll:0x7FFCB9240000MoreInformativeConsole.dll: 0x7FFC54810000PapyrusUtil.dll: 0x7FFC54690000PassiveWeaponEnchantmentRecharging.dll: 0x7FFC81290000po3_papyrusextender64.dll:0x1EAD2B90000ShaderTools.dll: 0x7FFC54520000D3DCOMPILER_47.dll: 0x7FFCB7470000skee64.dll:0x7FFC54310000SkyrimUncapper.dll: 0x7FFC54290000SSEDisplayTweaks.dll: 0x1EAD2CA0000StayAtSystemPageSE.dll:0x7FFC54180000uxtheme.dll: 0x7FFCB81D0000gameoverlayrenderer64.dll:0x7FFC53FA0000MSCTF.dll: 0x7FFCBCC70000Nahimic2DevProps.dll: 0x7FFC84020000Nahimic2OSD.dll: 0x7FFC97490000clbcatq.dll: 0x7FFCBCE90000MMDevApi.dll: 0x7FFCB53F0000DEVOBJ.dll:0x7FFCB9C80000AUDIOSES.DLL: 0x7FFCB5A40000d3dcompiler_46e.dll:0x7FFC53BE0000d3d11.dll: 0x7FFCB7210000nvldumdx.dll: 0x7FFCA3FC0000cryptnet.dll: 0x7FFCB4560000nvwgf2umx.dll:0x7FFC6CCE0000nvspcap64.dll:0x7FFC88F80000dcomp.dll: 0x7FFCB7A50000dwmapi.dll:0x7FFCB87D0000WindowsCodecs.dll: 0x7FFCA5990000Windows.UI.dll: 0x7FFCA6370000TextInputFramework.dll:0x7FFCA5FC0000XAudio2_7.dll:0x7FFC53B50000DSOUND.DLL:0x7FFC87F70000resourcepolicyclient.dll: 0x7FFCB8500000wbemprox.dll: 0x7FFCABA00000wbemcomn.dll: 0x7FFCACEF0000wbemsvc.dll: 0x7FFCAAEE0000fastprox.dll: 0x7FFCAB2C0000NSI.dll:0x7FFCBB390000dhcpcsvc6.DLL:0x7FFCB5E70000dhcpcsvc.DLL: 0x7FFCB5E50000DNSAPI.dll:0x7FFCB9420000webio.dll: 0x7FFCB33A0000WINNSI.DLL:0x7FFCB60E0000rasadhlp.dll: 0x7FFCB4230000fwpuclnt.dll: 0x7FFCB56D0000schannel.DLL: 0x7FFCB9170000mskeyprotect.dll:0x7FFCA7520000ncrypt.dll:0x7FFCB99A0000NTASN1.dll:0x7FFCB9960000ncryptsslp.dll: 0x7FFCA7570000DPAPI.DLL: 0x7FFCB9280000}Plugins (1){bug_fixes{Name: "Bug Fixes SSE"Version: 1Author: "meh321"Assembly: BugFixesSSE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null}}Extra{Currently executing hooks (0){}, }Unhandled native exception occurred at 0x7FF731ED36C6 (SkyrimSE.exe+1036C6) on thread 7872!FrameworkName: NetScriptFrameworkFrameworkVersion: 9FrameworkArchitecture: x64GameLibrary: SkyrimSEGameLibraryVersion: 13ApplicationName: SkyrimSE.exeApplicationVersion: 1.5.97.0VersionInfo: Successfully loadedTime: 15 May 2020 20:20:37.163Possible relevant objects (1){[ 49] PlayerCharacter(FormId: 00000014, BaseForm: null)}Probable callstack{[0]0x7FF731ED36C6 (SkyrimSE.exe+1036C6) FreeRequestedModel_1036A0+26[1]0x7FF731ED23BA (SkyrimSE.exe+1023BA) unk_102350+6A[2]0x7FF732AFF55B (SkyrimSE.exe+D2F55B) TESModelDB::TESQueuedHandles::unk_D2F530+2B[3]0x7FF731ED2C09 (SkyrimSE.exe+102C09) TESModelDB__TESQueuedHandles::unk_102BE0+29[4]0x7FF7329DCCD3 (SkyrimSE.exe+C0CCD3) BSSmallBlockAllocator::DeallocateAlignImpl_C0CBE0+F3[5]0x7FF732AFE314 (SkyrimSE.exe+D2E314) unk_D2E2B0+64[6]0x7FF732AFDCB9 (SkyrimSE.exe+D2DCB9) QueuedFile::unk_D2DC90+29[7]0x7FF732BC099A (SkyrimSE.exe+DF099A) bhkCharProxyController::dtor_DF0940+5A[8]0x7FF732AFE364 (SkyrimSE.exe+D2E364) QueuedFile::unk_D2E350+14[9]0x7FF73245CAD3 (SkyrimSE.exe+68CAD3) unk_68C830+2A3[10] 0x7FF7329D261E (SkyrimSE.exe+C0261E) Memory::Free_C02560+BE[11] 0x7FF73241A925 (SkyrimSE.exe+64A925) unk_64A8A0+85[12] 0x7FF732469F0C (SkyrimSE.exe+699F0C) PlayerCharacter::dtor_impl_699DF0+11C[13] 0x7FF7329D25F2 (SkyrimSE.exe+C025F2) Memory::Free_C02560+92[14] 0x7FF7324909D4 (SkyrimSE.exe+6C09D4) PlayerCharacter::dtor_6C09C0+14[15] 0x7FFC54BD454F (hdtSMP64.dll+454F)[16] 0x7FFC54BD3C7D (hdtSMP64.dll+3C7D)[17] 0x7FFC54C1E09E (hdtSMP64.dll+4E09E)[18] 0x7FF73237FEE9 (SkyrimSE.exe+5AFEE9) unk_5AF560+989[19] 0x7FF73237CC0A (SkyrimSE.exe+5ACC0A) BSGeometryListCullingProcess::unk_5ACBD0+3A[20] 0x7FF73311B17A (SkyrimSE.exe+134B17A)unk_134B05C+11E[21] 0x7FFCBB947BD4 (KERNEL32.DLL+17BD4)[22] 0x7FFCBD00CE51 (ntdll.dll+6CE51)}Registers{AX: 0x30000001(u32):[805306369]BX: 0x1EB8196F260(char*) "7=?Enif"CX: 0xD0(u8):[208]DX: 0x30000001(u32):[805306369]SI: 0x1EB80958740(void*)DI: 0xD (u8):[13]BP: 0xFFFFFFFF(u32):[4294967295]SP: 0xD15A4FF870 (void*)IP: 0x7FF731ED36C6 (SkyrimSE.exe+1036C6) (void*)R8: 0xD0(u8):[208]R9: 0x40000000(u32):[1073741824] (f32):[2]R10:0x2785 (u16):[10117]R11:0xD15A4FF988 (QueuedFile**)R12:0x0 (NULL)R13:0x0 (NULL)R14:0x1EADABE46C8(void*)R15:0x1EADABE4740(void*)Flags: 0x10246XMM0: (double)1.04189993576708E-311 / (float)6.815916E-42XMM1: (double)6.95148890103854E-310 / (float)8.848684E-08XMM2: (double)0 / (float)0XMM3: (double)0 / (float)0XMM4: (double)0 / (float)0XMM5: (double)0 / (float)0XMM6: (double)0 / (float)0XMM7: (double)0 / (float)0XMM8: (double)0 / (float)0XMM9: (double)0 / (float)0XMM10: (double)0 / (float)0XMM11: (double)0 / (float)0XMM12: (double)0 / (float)0XMM13: (double)0 / (float)0XMM14: (double)0 / (float)0XMM15: (double)0 / (float)0}Stack{[sP+0] 0x1EADABE4740(void*)[sP+8] 0x1EADABE46C8(void*)[sP+10]0x0 (NULL)[sP+18]0xD (u8):[13][sP+20]0x1EB80C2A010(char**) "7=?Enif"[sP+28]0x7FF731ED23BA (SkyrimSE.exe+1023BA) (void*)[sP+30]0x7FF734DC7510 (SkyrimSE.exe+2FF7510) (void*)[sP+38]0x1EB80C2A010(char**) "7=?Enif"[sP+40]0xFFFFFFFF(u32):[4294967295][sP+48]0x1EADABE46C8(void*)[sP+50]0xFFFFFFFFFFFFFFFE (i64):[-2][sP+58]0x0 (NULL)[sP+60]0x1EB809586E8(BSModelDB::QueuedHandles*)[sP+68]0x7FF732AFF55B (SkyrimSE.exe+D2F55B) (void*)[sP+70]0x1 (u8):[1][sP+78]0x13(u8):[19][sP+80]0x1EB80938110(void*)[sP+88]0x0 (NULL)[sP+90]0x1EB809586E8(BSModelDB::QueuedHandles*)[sP+98]0x7FF731ED2C09 (SkyrimSE.exe+102C09) (void*)[sP+A0]0x1 (u8):[1][sP+A8]0x0 (NULL)[sP+B0]0x0 (NULL)[sP+B8]0x7FF7329DCCD3 (SkyrimSE.exe+C0CCD3) (void*)[sP+C0]0x1EB808ED348(void*)[sP+C8]0x7FF732AFE314 (SkyrimSE.exe+D2E314) (void*)[sP+D0]0x1EB80A90AA8(BSModelDB::QueuedHandles**)[sP+D8]0x14(u8):[20][sP+E0]0x1EADABE4740(void*)[sP+E8]0x1EADABE46C8(void*)[sP+F0]0xFFFFFFFFFFFFFFFE (i64):[-2][sP+F8]0x0 (NULL)[sP+100] 0x1EB808ED340(void*)[sP+108] 0x7FF732AFDCB9 (SkyrimSE.exe+D2DCB9) (void*)[sP+110] 0x7FF733C8D280 (SkyrimSE.exe+1EBD280) (void*)[sP+118] 0x1EB78FA2F50(QueuedFile*)[sP+120] 0x0 (NULL)[sP+128] 0x7FF732BC099A (SkyrimSE.exe+DF099A) (void*)[sP+130] 0x1EB78FA2F50(QueuedFile*)[sP+138] 0x7FF732AFE364 (SkyrimSE.exe+D2E364) (void*)[sP+140] 0x1 (u8):[1][sP+148] 0x1 (u8):[1][sP+150] 0xFFFFFFFFFFFFFFFE (i64):[-2][sP+158] 0x0 (NULL)[sP+160] 0x0 (NULL)[sP+168] 0x7FF73245CAD3 (SkyrimSE.exe+68CAD3) (void*)[sP+170] 0x1EADABE4640(void*)[sP+178] 0x1EADABE3B10(BSTEventSink*) -> PlayerCharacter(FormId: 00000014, BaseForm: null)[sP+180] 0x1EAEE4ED448(void*)[sP+188] 0x1EB800B5E18(void*)[sP+190] 0xFFFFFFFFFFFFFFFE (i64):[-2][sP+198] 0x7FF7329D261E (SkyrimSE.exe+C0261E) (void*)[sP+1A0] 0x0 (NULL)[sP+1A8] 0x0 (NULL)[sP+1B0] 0x0 (NULL)[sP+1B8] 0x1EADABE4640(void*)[sP+1C0] 0x7FFC54D30A60 (hdtSMP64.dll+160A60) (void*)[sP+1C8] 0x7FF73241A925 (SkyrimSE.exe+64A925) (void*)[sP+1D0] 0x1EB766BC000(char**) "\n"[sP+1D8] 0x1EB766BC000(char**) "\n"[sP+1E0] 0x1EADABE3CF0(BSTEventSink*) -> PlayerCharacter(FormId: 00000014, BaseForm: null)[sP+1E8] 0x1EADABE3A40(PlayerCharacter*) -> (FormId: 00000014, BaseForm: null)[sP+1F0] 0xFFFFFFFFFFFFFFFE (i64):[-2][sP+1F8] 0x7FFC54D30A60 (hdtSMP64.dll+160A60) (void*)[sP+200] 0x7FFC54D26168 (hdtSMP64.dll+156168) (void*)[sP+208] 0x7FF732469F0C (SkyrimSE.exe+699F0C) (void*)[sP+210] 0x1EB766BC000(char**) "\n"[sP+218] 0x1EADABE3CF0(BSTEventSink*) -> PlayerCharacter(FormId: 00000014, BaseForm: null)[sP+220] 0x7FFC54D30A60 (hdtSMP64.dll+160A60) (void*)[sP+228] 0x1EADABE3A40(PlayerCharacter*) -> (FormId: 00000014, BaseForm: null)[sP+230] 0xFFFFFFFFFFFFFFFE (i64):[-2][sP+238] 0x7FF7329D25F2 (SkyrimSE.exe+C025F2) (void*)[sP+240] 0x0 (NULL)[sP+248] 0x7FFC54D26168 (hdtSMP64.dll+156168) (void*)[sP+250] 0x0 (NULL)[sP+258] 0x0 (NULL)[sP+260] 0x1EADABE3A40(PlayerCharacter*) -> (FormId: 00000014, BaseForm: null)[sP+268] 0x7FF7324909D4 (SkyrimSE.exe+6C09D4) (void*)[sP+270] 0x1 (u8):[1][sP+278] 0x1 (u8):[1][sP+280] 0x1EE62739438(void*)[sP+288] 0x7FFC54D30A60 (hdtSMP64.dll+160A60) (void*)[sP+290] 0x1EE62739180(PlayerCharacter**) -> (FormId: 00000014, BaseForm: null)[sP+298] 0x7FFC54BD454F (hdtSMP64.dll+454F) (void*)[sP+2A0] 0x0 (NULL)[sP+2A8] 0x7FFC54D30A60 (hdtSMP64.dll+160A60) (void*)[sP+2B0] 0x1EED228B3A0(void*)[sP+2B8] 0x1EED228B3B0(void*)[sP+2C0] 0x1EE62739180(PlayerCharacter**) -> (FormId: 00000014, BaseForm: null)[sP+2C8] 0x7FFC54BD3C7D (hdtSMP64.dll+3C7D) (void*)[sP+2D0] 0x1EED228B3A0(void*)[sP+2D8] 0x0 (NULL)[sP+2E0] 0x1EED228B3A0(void*)[sP+2E8] 0x0 (NULL)[sP+2F0] 0x1EED228B3B0(void*)[sP+2F8] 0x7FFC54C1E09E (hdtSMP64.dll+4E09E) (void*)[sP+300] 0x1EED228B3A0(void*)[sP+308] 0x1 (u8):[1][sP+310] 0x1EAD2632AD0(void*)[sP+318] 0x1 (u8):[1][sP+320] 0x0 (NULL)[sP+328] 0x7FFC54D26168 (hdtSMP64.dll+156168) (void*)[sP+330] 0x0 (NULL)[sP+338] 0x7FF734D00B50 (SkyrimSE.exe+2F30B50) (void*)[sP+340] 0x1EAADB83888(void*)[sP+348] 0x7FF73237FEE9 (SkyrimSE.exe+5AFEE9) (void*)[sP+350] 0x7FF700000002 (u64):[140698833649666][sP+358] 0x2 (u8):[2][sP+360] 0x0 (NULL)[sP+368] 0x1EAADB83888(void*)[sP+370] 0x200000002 (u64):[8589934594][sP+378] 0xFFFFFFFF00000002 (i64):[-4294967294][sP+380] 0xFFFFFFFFFFFFFFFE (i64):[-2][sP+388] 0x14FE (u16):[5374][sP+390] 0x138911BC(u32):[327750076][sP+398] 0x0 (NULL)[sP+3A0] 0x0 (NULL)[sP+3A8] 0x0 (NULL)[sP+3B0] 0xA (u8):[10][sP+3B8] 0x7FF73237CC0A (SkyrimSE.exe+5ACC0A) (void*)[sP+3C0] 0x2 (u8):[2][sP+3C8] 0x0 (NULL)[sP+3D0] 0x2 (u8):[2][sP+3D8] 0x7FF700000002 (u64):[140698833649666][sP+3E0] 0x0 (NULL)[sP+3E8] 0x7FF73311B17A (SkyrimSE.exe+134B17A) (void*)[sP+3F0] 0xA (u8):[10][sP+3F8] 0x0 (NULL)[sP+400] 0x7FF7354AB310 (SkyrimSE.exe+36DB310) (void*)[sP+408] 0x0 (NULL)[sP+410] 0x0 (NULL)[sP+418] 0x0 (NULL)[sP+420] 0x0 (NULL)[sP+428] 0x7FFCBB947BD4 (KERNEL32.DLL+17BD4) (void*)[sP+430] 0x0 (NULL)[sP+438] 0x7FFC91EDF160 (usvfs_x64.dll+7F160) (char*) "@SVWATAUAVAWH???

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